The MERGE Headset adapts smartphones into VR viewers with access to games, 360-degree video, and educational content.

Alternate Realities, Simplified

November 1, 2019

MERGE While specialized VR equipment can be expensive and difficult to loan, MERGE offers a suite of apps and accessories to make augmented and virtual reality more accessible and portable through common technology including smartphones, tablets, and laptops. The MERGE Cube is a small foam cube that, when used with its accompanying apps, allows users … Continue reading Alternate Realities, Simplified


OverDrive supports library-driven digital book clubs through publisher negotiation and marketing materials.

Bringing Book Clubs Online

September 3, 2019

OverDrive Digital Book Clubs Libraries that have digital collections from OverDrive are automatically part of the company’s global ebook club, the Big Library Read, which makes select titles available for unlimited checkouts for a limited period three times a year. In addition to this large-scale reading program, the company also provides support for community-wide and … Continue reading Bringing Book Clubs Online


Patrons can check out and return materials at D-Tech's self-service LendIT kiosks at any time of day.

All-Hours Access

June 3, 2019

LendIT D-Tech’s self-service library vending machine, LendIT, can be placed anywhere with a power outlet and internet connection with a fixed IP address. That could be right outside the library building or in a mall or community center. Users can browse available books on screen, with images and descriptions provided by the library’s discovery layer … Continue reading All-Hours Access


Total BooX keeps lending costs down by charging only for pages that are read.

Ebooks Made Easy

March 1, 2019

Total BooX Total BooX offers patrons unlimited access to ebooks on its platform and a unique payment model: Libraries pay only for material that’s read, whether that means a page or an entire book. By transferring ownership of the book directly to the patron, this model bypasses the high prices libraries sometimes have to pay … Continue reading Ebooks Made Easy


MetroNaps EnergyPod reclines and plays soothing sounds for 20-minute power naps.

Pod Help Us

January 2, 2019

MetroNaps EnergyPod MetroNaps EnergyPods were designed for power-napping, and while they’re most often seen in corporate offices, some academic libraries have adopted them for students. The EnergyPod has a built-in timer that cycles through a 20-minute nap sequence, a length some sleep studies have shown to improve alertness and possibly benefit learning. Through the built-in … Continue reading Pod Help Us


Maschine

Local Music Remix

November 1, 2018

Maschine Maschine is a music controller and sequencing software package by Native Instruments that can be used for creating and performing musical arrangements. It includes 16 pressure-sensitive pads for live performance or sequencing, as well as a “smart strip” that enables slides and pitch bends. The Maschine controller can function as a stand-alone device to … Continue reading Local Music Remix


Students at Overlook Middle School in Ashburnham, Massachusetts, built a pyramid with EverBlock bricks.

Ready, Steady, Build!

September 4, 2018

EverBlock EverBlock took the typical plastic brick toy and made it larger—almost the size of a cinderblock. The bricks fit together with lugs and can be used to build modular furniture, walls, and even small buildings. As a free-play tool, the possibilities are vast, limited mostly by the size of the play space and number … Continue reading Ready, Steady, Build!


Carvey uses CNC technology to mill wood, plastic, circuit boards, and other materials.

Make It 3D

July 18, 2018

Carvey When Inventables launched Carvey in 2015, it was one of the first fully enclosed desktop computer numerical control (CNC) carvers, solving a problem many other subtractive manufacturing machines posed: They were large, noisy, and produced a lot of dust. Billed as a “3D carver,” Carvey works within many of the same design principles of … Continue reading Make It 3D


Mobile phone with Demco DiscoverMobile app.

Reaching Patrons on the Go

June 1, 2018

DiscoverMobile by Demco The recently launched DiscoverMobile app connects communities to everything their libraries have to offer. The app is available to all types of libraries and is designed to run on both Android and iOS devices. The app is hosted and maintained by Demco—libraries manage only their own content and branding. Libraries can add … Continue reading Reaching Patrons on the Go


Students assemble the Ultimate Shootout game from the littleBits Code Kit.

Coding for Fun

May 1, 2018

littleBits Code Kit Little Bits has been used in classrooms and makerspaces for years as a platform for building and experimenting with electronics. The Code Kit, released in summer 2017, is its first education-oriented kit to incorporate simple coding into projects. The kit introduces an LED matrix and a “codeBit” to the littleBits collection of … Continue reading Coding for Fun


Living Languages

Embracing Diverse Narratives

March 1, 2018

Living Language for Libraries Living Language for Libraries, from Books on Tape, provides access to online courses for more than 20 languages, teaching grammar, vocabulary, and culture from beginner to advanced levels. Courses include traditional tools such as flashcards and audio recordings as well as games designed by native speakers and other learning tools that … Continue reading Embracing Diverse Narratives


SimplyAnalytics

Small Business Support

January 2, 2018

SimplyAnalytics After 10 years of providing geographic analytics, SimplyMap relaunched as SimplyAnalytics in mid-2017, with expanded and refined mapping and analytics tools. Researchers can create thematic maps and reports using more than 100,000 data variables. The standard data package includes more than 3,000 variables, including demographics, retail sales, employment, and ancestry. Premium data packages include … Continue reading Small Business Support