Benjamin Fincher writes: “Role-playing games are powerful tools for building interpersonal and teaching skills. Running a game requires preparation, organization, communication, adaptability, and empathy—all qualities that translate directly to teaching, leadership, and outreach. Games act like sandboxes. They allow us to experiment with ideas and methods without fear of failure or lasting consequences. Preparing for and leading a Dungeons & Dragons session mirrors many elements of instruction: developing clear notes, creating a welcoming environment, managing time, and gathering feedback to improve.”
