Carrie Smith writes: “While game jams—accelerated game creation events—started as a way to develop videogames, they’re also useful for creating tabletop role-playing games (TTRPGs). The best-known TTRPGs, like Dungeons & Dragons, Pathfinder, and Call of Cthulhu, include rule books that can run to hundreds of pages and have steep price tags, but there are a host of smaller, independently developed games with simple and shareable systems. Why create games instead of just playing them? Game jams open up the process of game development and make it more accessible.”
