In summer 2019, teens at San Francisco Public Library filed into a room and sat in chairs strategically marked with dots. Depending on the color of their dot, they were categorized into one of three social classes—lower, middle, or upper. In turn, each player’s social class determined their stakes in Life in SF: Luck, Loss, Gain, a Monopoly-esque game that simulates poverty and inequity in San Francisco, complete with properties and transit lines familiar to the group.